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Feb & March 2015 Update!

Hello friends!

Last month in a half has been pretty interesting. Me and my brother beat Dying Light and Halo 1 (Master Chief Collection version) in Bro-OP, I finally managed to mop of Final Fantasy 7, I’ve started Xenoblade Chronicles, I’m still working on Bravely Default, I got and beat The Order: 1886, I finally played and beat Hotline Miami in preparation for Hotline Miami 2, and I went to SXSW yesterday! I’ll touch on all of these things and maybe more! Woo and shit. Let’s start from the top of that list.

So Dying Light is the game that Dead Island wishes it was. It is a great open world zombie survival game. The parkour bit did a lot to help the game, and it worked amazingly. There were a few jump puzzle style things that were mildly annoying, but it didn’t detract much from the experience. Combat was quite smooth and very responsive, which quelled my biggest complaint about Dead Island since the combat in that game felt like shit. They definitely worked out the kinks with that for this game. This is pretty much the perfect coop game too. If you’ve got a friend/relative/whatever that is a gamer and you’re looking for something to coop, this game is really solid for that. I played the entire game start to finish over about a month cooping it with my brother. We kind of picked it up as a thing that we’d only play together coop (side note: It is possible that this game might be boring to play solo. That can be a thing. I wouldn’t know because I never played it solo). My only complaint about this game is the last 30 minutes to an hour (Basically the very last mission). You’re forced to do it solo for starters, where I had been cooping through the entire game before. It was a fairly mundane ‘lets climb up a giant tower’ exercise. There were some zombies and stuff, but aside from one section at the very start of the mission where you’re running from Volatiles (super zombies) there aren’t many threats. At this point of the game I was slicing through regular zombies like butter, and even a single special infected wouldn’t give me much trouble. So you get all the way up to the top, and you go through the final fight sequence of the game. Which is horrible. I won’t spoil it, but it was very disappointing. After this you’re left with a fucking massive cliff hanger ending. It was a really shitty end to an otherwise really great experience. If you’ve got a coop partner, definitely look into this game. If you’re running solo, maybe wait for it to drop down in price some. Still a really solid game though.

After Dying Light me and my brother started playing through Halo. I don’t really have much to add there, other than getting my stream setup for the Xbox One was a real bitch. I was having loads of trouble with my audio and it was really frustrating. We eventually figured it out, but I’ve got to figure out a solution so that people can hear my brother when we voice chat on Xbone or PS4. I’m thinking we’ll just leave Skype open with stream mics up. Should have a Bro-Op session sometime this week where we can try that out.

FF7 update is easy. I beat FF7 fairly shortly after I started streaming. I was closer to the end than I thought I was. Also started FF8, we’ve had two sessions of basically just early game grinding to make the rest of the game easier. Going towards getting Lionheart in Disc 1 so that the rest of the game is a cakewalk. FF8 is one of the FF games I’m not the biggest fan of, so I’m trying to make it as painless as possible. That is about all I’ve got there. That journey will continue – on most Sundays >.>.

In the JRPG front I’ve started Xenoblade Chronicles and I’m still working on Bravely Default. I’m liking Xenoblade Chronicles well enough, but I’m not really a big fan of MMO elements in JRPGs and the world seems a little too big right now. Like I’m getting a FF13 feel of doing way too much running. Anyways, Bravely Default is still really good. I’m getting to the point of the game where it starts repeating itself a few times. I’ve been progressing really slowly there, but it is still enjoyable.

And now the Order: 1886. I’m sure you’ve heard that the game is ‘short’ (It took me about 6 hours to beat). I don’t necessarily think this is an innately bad thing. One of my favorite Xbox 360 games was fairly short (Dead Space). The Order’s problems don’t really have much to do with the length. The biggest problem I think is that the game seems to mostly be a proof of concept or ramp up piece for a sequel. You spend the majority of the game investigating happenings and thwarting bad guys until the truth is revealed and then the last hour of the game lots of really interesting things happen that lead to a cliff hanger ending. The story is partially resolved but not fully, and it ends very much like ‘you’ll be the hero we need not the hero we want’ sort of thing. It is worth playing, but waiting until the summer lull and maybe a price drop is probably the way to go.

Hotline Miami was a game I was always interested in but never sat down and played. I managed to do this the week before last, as I was getting pumped for Hotline Miami 2. I’m going to be pretty short and sweet here. The game is really fun, very enjoyable, and has a fantastic sound track. If you haven’t played this by now you should. I haven’t started Hotline Miami 2 quite yet, but I will soon.

Last thing on the list was SXSW gaming expo. This was my first time going to this. The expo hall had more stuff than PAX South, but was a bit smaller. There were no ‘free’ panels I don’t believe. You had to pay for the actual conference (and it wasn’t cheap). I did get a chance to play some Axiom Verge and Titan Souls. I can’t fucking wait to play these games all the way through. They’re both soooooooooo good. Great visuals and gameplay in both of them. I think I spent a solid 30 minutes on both since neither was too crowded. These two games need to hurry up and come out so I can put way too much time into them.

I’m going to go back to kind of giving a general idea of what I plan on playing during the week. It’ll be very rough, but the games I’m playing should stay pretty static. Some days can get swapped around though. I’ll try to post these on Monday of every week

Monday: Minecraft Mondays! Feed-The-Beast Infinity

Tuesday: Final Fantasy 15 demo.

Wednesday: Final Fantasy Type-0 HD // Maybe Halo 2 BROOP

Thursday: Final Fantasy Type-0 HD // Maybe Halo 2 BROOP

Friday: MAYBE D&D. Maybe Ori and the Blind Forest Late Cast.

Saturday: MAYBE D&D. Maybe Ori and the Blind Forest Late Cast.

Sunday: Final Fantasy 8 (Series Run Sundays).

Future Games from Backlog: Xenoblade Chronicles, Bravely Default, Shadows of Mordor, Assassin’s Creed: Unity, Sunset Overdrive, Hotline Miami 2.

That about wraps it up. Thanks for reading and as always I really appreciate the support.

 

 

 
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Posted by on March 16, 2015 in Misc.

 

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TL;DR The story for the last 6 months or so

Hello friends!

So I’ve been a little MIA from the blog for the last few months and a fair few things have happened. I’m going to do the abridged version of all of that and then give some updates on shit I’m doing in the future.

I’m still in Texas and stuff is still pretty awesome. A half-year later I’m still absolutely thrilled that I moved from Troy, AL. The place had just become far too toxic and was very much a dead-end.

I was also going to do a Game of the Year 2014 post, but about a third of the way into the post I realized that 2014 was pretty shitty as far as games go. I did beat Persona 4 Golden last year though, so let’s go with that. Persona 4 Golden GOTY every year probably maybe.

I got to go to PAX South as well. It was very different from PAX Prime. It was significantly smaller and there were virtually no AAA production companies there besides Nintendo. It felt much more like a community controlled event, which was great. I got to meet a bunch of Twitch.tv casters and YouTube personalities that I hadn’t met before. I had a blast because of that, but if anyone went for just the expo alone I imagine they may have been disappointed.

Late last year I had picked up WoW again with the new expansion that came out. TL;DR there is that it started out pretty fun, but once raiding started it became very clear that Shadow Priest was just shit tier again. Add in the fact that the Shadow Priest rotation was a clunky mess I quit basically as soon as my guild had cleared all the current tier of raid content. It just wasn’t very fun. In order to produce the results I would want, I’d have to play a class that has a really boring rotation compared to the complexity I wanted. I quit instead. MMO wise I’m playing Guild Wars 2 with some RL friends, but I’m probably not going to play too much until at least EQ Next.

I’ve also been playing a lot of board games, and have bought quite a few myself. I may start doing some mini-reviews for board games as well. More on that later I suppose :)

So where is my focus now? Mostly back on streaming, but I’ve also got a project I’m going to start working on this year sometime. Mostly I’m just conceptualizing it right now. My current main goal is to improve the quality of my stream. Which means getting some new gear. The schedule is back to Mon – Thursday 7PM – 11PM and Sundays being for Final Fantasy. Speaking of, I ‘rebranded’ the Final Fantasy thing into ‘Series Run Sundays.’ The idea there is that Sundays will be dedicated to me playing through a whole series over the course of several Sundays (and maybe some extra days if I want to continue on an off day or if I get bored on a Saturday). At some point I’ll be streaming on Fridays and it’ll be dedicated to Board Games or D&D, but I’m still trying to figure out how I want to do that. The big thing I’m struggling with is finding a portable way to do an overhead camera for an entire table. Any tips would be appreciated :)

The above streaming schedule will start tomorrow (Monday). This week I’ll be streaming more Dying Light coop, Shadows of Mordor, and *maybe* some Dragon Age: Inquisition while I work on clearing up my AAA backlog. Series Run Sunday will be Final Fantasy 7, continuing where we left off. After Final Fantasy series is done I’ll be playing Legend of Zelda, and after that I’ll be playing Resident Evil. I’m pretty pump for all of that. I’ll always have 2 series in the queue (which can be found here) and I’ll update the listing as to which games in the series I plan to run and (hopefully) stream.

A few things that are in the project pipeline: Once I upgrade my webcam I plan on making YouTube videos reviewing/previewing all sorts of games. I’m also in the process of maybe starting a podcast. The podcast thing has been talked about off and on several times though, so we’ll see where that one goes. I’ll also try to update the blog a bit more often, but we know how that tends to go, lol.

As always, for updates on my shenanigans follow me on Twitter and like my Facebook Stream page. Also, feel free to add me to any video game service, my usernames can be found in the ‘About Me’ page.

One last big note, the best way to support my bullshit right now is simple to share my stuff around social media networks. Be it Facebook or Twitter. Any support this way will be a huge boon for helping me grow my little piece of the internet. Greatly appreciate any support, as always :).

Catch you later!

 

 
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Posted by on February 1, 2015 in Misc.

 

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Stream stuff.

Short post with some stream stuff updates.

So after trying it for about a month I’ve decided that the structured stream schedule thing isn’t really for me. I still enjoy streaming, but doing it like that makes it feel like less of a hobby. So instead I’m going to just be random about it. For the most part I’ll just stream when I’m playing something that can be streamed and I feel like streaming. I’m sure some nights I won’t, and I’m sure some nights I’ll play things I can’t stream (3DS/PSVita stuff namely). That being said, Monday – Thursday is still the most likely times I’ll stream anything during the weekend, and on Sundays I will still stream Final Fantasy until I’m all the way through the series. I’ll also say this makes it more likely that I’ll stream on Fridays and Saturdays.

TL;DR – Going to slow down the streaming. Stream schedule is Mon-Sat: Random | Sun: FF7 starting sometime mid afternoon and stopping when I get tired. (Likely still 4 to 10 ish).

I’m also looking around for an online community to become a part of and do content creation for. I just have a lot more fun when I’m doing it with a group. This was a big part of me trying to get back into MMOs. I’m not making much progress here though.

Anyways, small update there :) Cya.

Quick addition: This also probably means I’ll post more blog stuff. Which will be nice :)

 
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Posted by on October 19, 2014 in Misc.

 

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10/12 – 10/18 Stream Schedule.

Sunday (10/12| 4PM-10PM) – Final Fantasy Day! FF7

Monday (10/13| 6PM-10PM) – Persona 4 Arena Ultramax (P4A Story)

Tuesday (10/14| 6PM-10PM) – New Release Tuesday! Tears to Tiara 2

Wednesday (10/14| 6PM-10PM) – Persona 4 Arena Ultramax (Continuing Story)

Thursday (10/15| 6PM-10PM) – JRPG Day! Tales of Xillia 2 (Continuing Story)

Friday – Won’t cast (Playing D&D, may start casting this at some point. TBD).

Saturday (Random) – I may stream something. Probably P4AU but maybe Tales of Xillia 2 or ArcheAge.

Thanks to the folks that support my silly stream effort and that come by and hang out. I really appreciate it!

http://www.twitch.tv/Klokworkk

 
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Posted by on October 11, 2014 in Misc.

 

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9/29 – 10/5 Stream Schedule

Monday 9/29 (6PM to at least 10PM) – Final Fantasy 7 and maybe some Destiny.

Tuesday 9/30 (6PM to 10PM) – Natural Doctrine unless it isn’t delivered.

Wednesday 10/1 (6PM to 10PM) – Random.

Thursday 10/2 (6PM to 10PM) – JRPG Thursday, Tales of Xillia 2.

Friday/Sat – Totally random.

Sunday 10/5 (4PM – 10PM) – Final Fantasy day (FF7).

I had to cancel yesterday’s FF cast because I started feeling pretty sick that afternoon. This is what I plan on doing this week though. Remember, all times are in CST.

 
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Posted by on September 29, 2014 in Misc.

 

August-September Update! Small PAX rundown, Destiny, and some streaming stuff.

Hey everyone!

August was PAX month and some other stuff has going on where I was fairly busy. I didn’t get to stream as much as I would have liked in the past few weeks and I’ve definitely slacked off on Final Fantasy progress. I’ve gotten less busy lately so i’m playing stuff again, and by stuff I mean I’m playing a metric fuckton of Destiny. I’ve streamed a good bit of it, and I’ve really been enjoying that. So today we’ve got a brief PAX rundown, a Destiny Mini-Review, and some updates to stream schedule (For the sake of progress!).

We had a bigger group go to PAX this year than normal, which was pretty nice. I also spent less time in the expo hall this year than any year previously and probably went to twice as many panels. Frankly because the Expo hall sucked this year. Unless you’re down with standing in 2+ hour lines, which fuck that noise. The panels I went to were all really great though. The best ones were probably the Giant Bomb live panel and the PAX Game Industry Rumble (which the Giant Bomb guys are a BIG part of). The Giant Bomb guys are hilarious and put on a great show. I hadn’t been to any of their panels before, and only went this year because I have started listening to the Giant Bombcast more and going to their website more frequently (I mostly read/watch IGN, Giant Bomb, and Escapist now). Overall, it definitely goes to show you that the PAX community isn’t really on the show floor and the panels are bigger. Next year I’ll probably make a point of spending next to no time on the show floor period and just go to a bunch of random panels. I wish I had gone to more of the Polaris panels this year. Overall, it was a great PAX. Definitely better than last year.

Destiny has been the big game in the news lately. It seems like the gaming press didn’t really care for it, which is sad. I kind of thing some of them didn’t really give it a chance, or maybe the game just wasn’t what they were looking for. It is hard to tell really. Personally I think the game is fantastic, and there is a lot of room for growth in the game’s universe (which Bungie plans on doing). The game is a bit grinding, but it is more-or-less another shooter take on the Diablo formula. It isn’t quite an MMO, but it comes close. At best I’d call it MMOLite. There are a couple of places to go that you can see more than just your party (Patrol missions and the Social hub), but you can’t (and really don’t) interact with these people in game. Occasionally there are public events and that is probably the only time the game kinda feels MMO-like. It is a great coop experience though. Get a friend or two (or 5 for the 6-person raids and PVP) and go kill some aliens. Most of the missions are well done, but you will end up seeing a lot of the same places. There is a good bit of repetition because of that. It probably won’t be as bad after they add a few DLC expansions, but there are only 6 strike missions to do outside of story missions. Many of these missions send you to very similar places, but you’ll take a different door to a different boss. It isn’t too bad, but the missions are all fairly similar (Go here, defend this, kill boss, that sort of thing). I’m having a blast with it so far though doing all the grinding for loot so me and my friends can do harder stuff, daily quests, and PVP. Overall, I’d totally recommend this to someone that has a group of friends playing or wanting to play. You’ll have a blast.

So some quick updates to streaming stuff here too. I’m still going to stream from Sunday – Thursday, but I’m going to kind of change up what I’m streaming for a couple of days. My general plan is this:

  • Sunday: Final Fantasy Marathon (X – 10PM CST)
  • Monday: Random (6PM – 10PM CST)
  • Tuesday: New Release I purchase OR Random (6PM CST – 10PM CST)
  • Wednesday: Random (6PM CST – 10PM CST)
  • Thursday: JRPG Day (6PM CST – 10PM CST)
  • Friday & Saturday are not scheduled so those will be totally random. It is unlikely I will stream on Fridays at all.

I decided on this basically because I want to make progress on the Final Fantasy marathon without burning out, and I wanted to make progress on my JRPG backlog as well. Those are also may favorite games and the stuff I would mostly want to feature when streaming (outside of new releases). Now Monday – Wednesday I could also stream a FF game or a JRPG, but Sunday and Thursday are the dedicated days. I feel like that makes the most sense. Also, all times are ‘ish’ times. Meaning I can be a few minutes late or early. I always post on Twitter when I start streaming though. This new schedule will start tomorrow.

I’ve got some other things I’m working on, but I’m not quite ready to publicly talk about them yet. Both endeavors will involve me creating more content, which could be fun. More on that once I have something to report.

That is it for now. Sorry there isn’t more here, outside of PAX I’ve had a fairly uneventful past two months as far as gaming goes :).

 
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Posted by on September 21, 2014 in Misc.

 

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Opinion on newer MMOs and the state of the genre.

So anyone that has talked with me or watched my stream regularly knows that for the better part of a year I’ve been trying to find a new MMO to get into. I’ve tried A LOT of MMOs during that time, and I’ve yet to find one that really stuck with me. I figured I would detail each of the MMOs I spent at least two weeks with and give my opinions on each, and follow up with my opinion of the MMO genre. I’ll kinda structure this like I would my mini-reviews.

I picked up WoW again for a bit and played the newest expansion. Leveled up my Shadow Priest from level 80 to 90 in about a week playing extremely casually. I had a group of about 13 people that I had intended to create a guild with and raid stuff, but that didn’t really pan out. I saw all the available content in the raid finder thing and flex raids. I debated trying to recruit for a small guild or join one for Normal and Hard mode of the current raid content but I couldn’t get motivated to do the same content I’ve been farming in various modes. The fact that the raid force I wanted to start with didn’t pan out and the ease of getting my character to a fairly decent level of gear really just killed my motivation to go any further with the game. These various difficulty modes for encounters have killed raiding in WoW for me. Right now there are 4 different difficulty levels in Siege of Orgrimmar (not counting the difference between 10 and 25 man, which would make 8), which is just ridiculous. Two different difficulty modes were bad enough, but now there are 4. This level of making things accessible for your ‘casual’ players has quite literally ruined raiding in the game for the rest of us. Having stuff scaled differently for 10 mans and 25 mans was more acceptable (Like in WOTLK), more ideally things should be like they were in BC with independent 10 man and 25 man instances. Players want to see the end game content they should have to put in the effort. This trend of accessibility is ruining games.

Next up is Wildstar. I got excited about this game the first time I was it at PAX 2011. I started following it very closely. I eventually got into the beta and a fairly good guild that was ramping up for the game. I leveled a Spellslinger to level 20 and hated it. I NEARLY quit right there, but a friend talked me out of it and I didn’t want to disappoint the guild I had just joined a week prior. I suffered through level an Esper to 50. I still hated almost every minute of the leveling experience. It was terrible. I hate leveling though, so I can look passed that. The raid content and dungeons weren’t bad either. The PVP felt a little zergy, but it wasn’t horrible. However, all of these aspects were made bad by the fact that the gameplay is extremely boring. The 3 character classes I goofed off with all had 2 button rotations where you just mash shit on cooldowns, and practically every other of your only 8 allowed skills were movement or defensive cooldowns. You had a couple more buttons for class specific cooldown (offensive CD for DPS classes) or trinkets, but mostly you were mashing 2 buttons 90% of the time. There WERE other abilities you COULD use but that meant you were gimping your DPS. They wanted to make the 8 abilities customizable based on playstyle, but in order to do this ability setups need to be able to compare to eachother in raw DPS. This was never the case. There was always just one ability setup for your given role with the only variance being on what other random cooldowns you took. Even then there are the best random cooldowns, you might swap one out a fight. It became very stagnant very quickly. I need a rotation where I’ve got to pay attention to a lot of things. I played a Shadow Priest in WoW because it was complex (though normally not as rewarding as Mage/Warlock/Hunter). Even in Everquest the role of mashing a few buttons felt different because you had to manage threat, position, and mana. I liked the Sorcerer in Guild Wars 2 as well because you had to rotate between stances and each stance had buttons you needed to push, and different variations of abilities based on weapons. Restricting player abilities is just silly to me, but I don’t know if that would’ve helped the gameplay anyways.

Another game I’ve tried recently is ArcheAge. I wanted to like this game, it is very pretty and gives me a really big Star Wars Galaxies feel. The part that keeps me away is that the game heavily revolves around crafting and resource gathering. I have never really enjoyed crafting, gathering I’m okay with, but I’ve always seen crafting as a means to some end. Whether that end is certain items, stats, or benefits, usually there is a central goal. In ArcheAge crafting is just something you do and keep doing. So it didn’t really end up being my thing. Gameplay wise it seemed fine. Reminds me a lot of Rift with added comboing of abilities which is cool. I might come back to it (I highly doubt it).

I also played Final Fantasy 14 for a few weeks. I actually really liked FF14 and will probably go back to it. It is really relaxing leveling, and the instancing I did was actually really cool. It helps that I’m a total Final Fantasy nerd. The end game seems really small scaled with some difficult instances, which seems interesting. I have plans to get back to it in the future, we’ll see if those pan out. I don’t really have much to add other than I enjoyed it but didn’t get to spend as much time with it as I would’ve liked.

Another game I checked out was one called Black Gold. It had an interesting steampunk theme with mechs and other stuff that I’m kinda into. The gameplay for the caster wasn’t too bad too, you can move while casting which I’ve wanted since Vanguard. The whole experience was really meh though. The game looked fine and played fine, it just didn’t really hook me on anything. I played it for about a week and a half and then stopped bothering. I can’t really say anything negative about it, it was just kind of a thing.

Last game on my list is Guild Wars 2. I really liked Guild Wars 2. It was one of the few games where I actually enjoyed the leveling experience. I think I’ve talked about it on here before, but basically dynamic world events are REALLY cool, cutting out the quest NPC middle man was awesome, and rewarding players for completion and exploration felt great. No monthly fee is a plus too, not to mention that they constantly update the game and don’t charge for it. I still have it installed and jump in and WvW sometimes. It is a blast. The only negative aspect of the game is that the PVE endgame isn’t very traditional. World bosses are really zergy and the learning curve for instances is crazy high for various reasons. They’re not designed poorly or anything, I think they difficulty has to be that way to offset the fact that everyone has their own personal heal. The more annoying part is that people doing the difficult instances demanded you were one of like 3 classes which was really annoying and disheartening. Still the game is really fun and very easy to get into.

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So my opinion on the state of the MMO genre is that it is slowly dying for various reason. Development costs are crazy, the genre has stagnated, immersion is dead, lack of innovation, and most MMOs lack focus. While MMOs hemorrhage sales other game genres are dominating using MMO like elements (See: Call of Duty and League of Legends) without the negatives of MMOs. You get an MMO-lite experience without having to do the dance. MMO designers are trying their best to reel in as many gamers as possible with a jack-of-all-trades experience (See Wildstar, WoW, SWTOR, Rift, ESO) and not creating something for their audience. If a studio would market itself as an immersive experience designed with the people that drive MMO communities in mind (meaning your ‘core’ MMO gamers – Hardcore PVP/PVE players namely) and then actually delivered they would probably make a killing. I know I would be on board. Really I would just love another EverQuest but I seriously doubt that will ever happen again. I love getting lost in game worlds but MMOs lately just don’t want me to get lost, they want to shove things down my throat the whole way through the experience until I get annoyed or tired. Seriously, what other genre of game does that? For more, this is a really good paper on why MMOs are in a state of decline.

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That is about all she wrote on that topic. I’ll probably play some more Guild Wars 2 and Final Fantasy 14 eventually. I’m looking forward to trying out Everquest Next when that finally releases (Maybe I’ll get to play it some at PAX?). If that sucks I’ll probably give up on MMOs for a while. There are still really awesome RPGs coming out with really fantastic worlds to play in, I just wish I could explore those worlds with (and against) people.

Just a quick reminder: This week I’ll be playing Final Fantasy 7 Monday.Tuesday – Thursday I’ll probably be playing Tales of Xillia 2 with the Collector’s Edition unboxing on Tuesday (unless Amazon doesn’t get it to me on time -.-).

 

 
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Posted by on August 18, 2014 in Misc.

 

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